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Online backgamon Glossary
Your complete backgamon Dictionary

Just start playing backgamon and have no idea what people you are playing are saying half the time? Been playing backgamon for awhile but still get stuck by some experienced player's mastery of backgamon jargon? If you are looking for a particular backgamon term just click on the letter below and scroll down until you find it.

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

K

Kamikaze Play (Hari-Kiri play): Breaking points in your own inner board to hit a checker in hope of recirculating them. The kamikaze play is a strategy sometimes used in backgames to preserve timing.

Kauder Paradox: A rare position in money play where it is correct for one player to Double and also correct for the other player to Beaver. The Kauder Paradox can only occur when doubling gives a player greater equity even though it is still a negative equity which makes it correct to Beaver.

Kibitz : To watch a match and listen to what is going on. A great way to learn how to play and improve your game is to kibitz a match with two strong players.

Kibitzer : One who is watching a match.

Key Point: An important point that gives you an advantage when made. (i.e.. the 5 pt. and the bar pt.). A key defensive point is the
Golden Point.


Kill a Man: See Dead Checker.

Killing Numbers: To arrange checkers in a way that does not allow certain numbers to be played on your next turn. If you arrange all your checkers so that you can not play a 6 on the next turn, you have killed sixes.

Knock Off: See Hit.

Knockout: A type of backgamon tournament where you continue to play until you lose and are 'knocked out'. Many clubs offer knockout tournaments during their weekly meetings.